Pocket Threads v.03 - Caves


This update adds a new cave area to explore under Mouline Island, hosting two familiar faces, Solyrm and Selkatee! While it is a short area, it opens up the possibility for interiors and other locations in the future.

Two more monsters were stitched for this update: Puppoth and Devool, evolutions for Corgaze and Grosvex respectively. Puppoth is a snoozing floating pup who just spends all day asleep near the cliffs, while Devool is an even stronger trickster you’ll only find if you evolve Grosvex yourself.

Of course, Corgaze has been removed and replaced with Puppoth both in the wild and on the starter select screen.

The bestiary has been reordered to a numbering system to order evolutions properly and to show off rarity/catch difficulty. Of course, a thread monster's order number is not final.

As always, check below for the full changelog.

What’s Next? New monsters, little particle effects for events, and more coming soon.

 

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Raw Changelog

Previous saves should be compatible with this update, but I recommend making a new one to take advantage of new features.

-Moved monster spawns around

-Added a short cave area underneath the island, and a few cave rocks

-Sorted the bestiary by numbers instead of alphabetically

-Added new monster, Puppoth. It temporarily has their evolutions’ stats, catch rates, etc. Puppoth evolves at level 14 to Corgaze

-Added new monster, Devool. Grosvex evolves at level 18 to Devool

-Removed wild Corgaze from the overworld

-Changed Corgaze starter to Puppoth

-Bugfixes

Files

PocketThreads103.zip 99 MB
Jun 16, 2021

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