Pocket Threads v.04 - Restitched


This time, both Mambadore and Velocithorn have had some updating! Their new sprites and animations are ready to go.  Plus, Mambadore gets an evolution: the cuddly yet dangerous Viplush! It stands tall and ready to fight for you.

In addition to them, I added some area name popups that’ll slide in and out when you enter a different area. These area names lay the groundwork for location-based evolutions, music, sound effects, and a different approach to monsters appearing. The options menu is also a little less empty now, having the volume settings for those sound effects added last time.

What’s next? Well, I was thinking of cleaning up the island and making a new area, since Mouline Island’s getting a little crowded...

 

You can see the full changelog below.

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Changelog

Previous saves should be compatible with this update, but I recommend making a new one to take advantage of new features.

 

-Added areas and area name popups

-Restitched Velocithorn and Mambadore sprites and animations

-Added a new monster, Viplush. Mambadore evolves at level 14 to Viplush

-Buffed all starters’ evolutions’ stats

-Fixed part of the monster sprite sorting issue

-Added sound settings to the option menu

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