Pocket Threads v.04 - Restitched
This time, both Mambadore and Velocithorn have had some updating! Their new sprites and animations are ready to go. Plus, Mambadore gets an evolution: the cuddly yet dangerous Viplush! It stands tall and ready to fight for you.
In addition to them, I added some area name popups that’ll slide in and out when you enter a different area. These area names lay the groundwork for location-based evolutions, music, sound effects, and a different approach to monsters appearing. The options menu is also a little less empty now, having the volume settings for those sound effects added last time.
What’s next? Well, I was thinking of cleaning up the island and making a new area, since Mouline Island’s getting a little crowded...
You can see the full changelog below.
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Changelog
Previous saves should be compatible with this update, but I recommend making a new one to take advantage of new features.
-Added areas and area name popups
-Restitched Velocithorn and Mambadore sprites and animations
-Added a new monster, Viplush. Mambadore evolves at level 14 to Viplush
-Buffed all starters’ evolutions’ stats
-Fixed part of the monster sprite sorting issue
-Added sound settings to the option menu
Get Pocket Threads (2021-)
Pocket Threads (2021-)
Collect monsters made from real, hand-made embroidery.
Status | In development |
Author | DeeMainiac |
Genre | Role Playing |
Tags | 2D, embroidery, Fantasy, monster-catcher, monster-collector, Monsters, Singleplayer, thread, Turn-Based Combat |
Languages | English |
More posts
- Pocket Threads v.08 - Four Friends and Four HeadsDec 19, 2021
- 21 Monsters for 2021 and Maybe Quests TooNov 21, 2021
- Pocket Threads v.07 - Materials and MusicSep 23, 2021
- Pocket Threads v.06 - Endless StorageSep 04, 2021
- Pocket Threads v.05 - Awl RockAug 24, 2021
- Pocket Threads v.03a - ChatterJun 22, 2021
- Pocket Threads v.03 - CavesJun 16, 2021
- Pocket Threads v.02 - The Evolution UpdateMay 05, 2021
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